Closed otizonaizit closed 4 years ago
No offence to your skills with the colour bucket tool but maybe we should add the noise-showing cells simply to the grid mode in Tk when we add the noisy ghost shadows? 🙃 Also, I think image12.png is not needed.
That's the best I could do on my laptop screen in a reasonable time. It gets the message through. When and if we have a better visualization, you are welcome to push it. Until now, this is the best we have. (doing vs talking)
On 18 June 2020 13:54:10 CEST, Rike-Benjamin Schuppner notifications@github.com wrote:
No offence to your skills with the colour bucket tool but maybe we should add the noise-showing cells simply to the grid mode in Tk when we add the noisy ghost shadows? 🙃 Also, I think image12.png is not needed.>
<img width="77" alt="image" src="https://user-images.githubusercontent.com/216179/85016852-d962c500-b16a-11ea-93d8-9e85d890a651.png">>
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I started implementing it but now realised that it probably doesn’t work very well. The UI shows where a bot moved but the noise would depend on the previous location. To do it properly we’d need more info in the UI’s game state. Let’s postpone this whole thing, sorry. (Either way it would be nice though, to have a tool to autogenerate these images.)
This adapts the tests to the new layout strings from https://github.com/ASPP/pelita/pull/706