ASU-CodeDevils / CD-GameDev

A game made in Rust.
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Fix collider instantiation issue #18

Open Remi-Godin opened 1 month ago

Remi-Godin commented 1 month ago

Currently, colliders are generated on every LDtk intgrid cells, however this is causing the player to get caught on collider boundaries. This should be fixed. Possible fix would be to use a sort of greedy meshing algorithm to combine colliders together. Otherwise, there might be an easier solutions, but will need more research.

joshuawalker3 commented 1 month ago

I volunteer as tribute. Some potential solutions came to me in a dream

Remi-Godin commented 1 month ago

You got the part!