ASU-CodeDevils / CD-GameDev

A game made in Rust.
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Create level loading system #4

Open Remi-Godin opened 1 week ago

Remi-Godin commented 1 week ago

Levels created through LDtk can be loaded directly with their project file. This is great for iterating since there is no export steps to perform.

Inside LDtk, we can create collision layers and otherwise place items in the world. Crates that you will need for sure should be avian2d for the physics, and bevy_ecs_ldtk for loading the level.

Requirements: