AUTOMATIC1111 / stable-diffusion-webui

Stable Diffusion web UI
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[Bug]: Getting bad or abstract images no matter what model use! (Windows 11 Pro) #12978

Open Iory1998 opened 1 year ago

Iory1998 commented 1 year ago

Is there an existing issue for this?

What happened?

Yesterday, I upgraded my Automatic1111 repo to the latest v1.6.0. Everything was working just fine. Yet, today, when I tried to generate images, I got random abstract images no matter which model I select!

I already deleted the venv folder and reinstalled everything to no vail.

I get no error messages in the consol. Am I missing something here?

00750-2675545920-retro anime style, retro vibes ((best quality)), ((masterpiece)), (detailed), 8k resolution, a boy in a field

Steps to reproduce the problem

  1. Ran the bat file
  2. Entered a prompt as I normally do.

What should have happened?

Well, I should get a coherent image. For instance, I used metadata from previously created images, hit the Generate button, but I don't get any images that make senses. Only random and abstract concepts. 00743-2189780988-((best quality)), ((masterpiece)), (detailed), 8k resolution,

Sysinfo

sysinfo-2023-09-02-00-42.txt

What browsers do you use to access the UI ?

Other

Console logs

Already up to date.
venv "D:\StabDiff\webui\venv\Scripts\Python.exe"
Python 3.10.10 (tags/v3.10.10:aad5f6a, Feb  7 2023, 17:20:36) [MSC v.1929 64 bit (AMD64)]
Version: v1.6.0
Commit hash: 5ef669de080814067961f28357256e8fe27544f4
[auto-sd-paint-ext] Commit hash: 00714355890aefa9a09e7fdb1f9a136c46a17618
[auto-sd-paint-ext] Auto-update disabled.
Installing requirements for Face Editor
Installing pyyaml-include for Infinity Grid Script
Launching Web UI with arguments: --deepdanbooru --xformers --api --theme dark --no-half-vae
[-] ADetailer initialized. version: 23.9.0, num models: 9
2023-09-02 01:36:28,025 - ControlNet - INFO - ControlNet v1.1.313
ControlNet preprocessor location: D:\StabDiff\webui\extensions\sd-webui-controlnet\annotator\downloads
2023-09-02 01:36:28,123 - ControlNet - INFO - ControlNet v1.1.313
Loading weights [736fca9a23] from D:\StabDiff\webui\models\Stable-diffusion\Anime\breakdomainrealistic_R2333.safetensors*Deforum ControlNet support: enabled*
Creating model from config: D:\StabDiff\webui\configs\v1-inference.yaml
Loading VAE weights from user metadata: D:\StabDiff\webui\models\VAE\kl-f8-anime2.ckpt
Applying attention optimization: xformers... done.
Model loaded in 3.9s (load weights from disk: 1.3s, create model: 0.2s, apply weights to model: 0.9s, load VAE: 0.6s, calculate empty prompt: 0.8s).
Running on local URL:  http://127.0.0.1:7860

To create a public link, set `share=True` in `launch()`.
auto-sd-paint-ext:INFO: Add --listen to COMMANDLINE_ARGS to enable usage as a remote backend.
INFO:auto-sd-paint-ext:Add --listen to COMMANDLINE_ARGS to enable usage as a remote backend.
Startup time: 32.8s (prepare environment: 17.2s, import torch: 2.7s, import gradio: 0.8s, setup paths: 0.6s, initialize shared: 0.2s, other imports: 0.5s, setup codeformer: 0.2s, load scripts: 5.8s, create ui: 4.3s, gradio launch: 0.3s).
100%|██████████████████████████████████████████████████████████████████████████████████| 30/30 [00:04<00:00,  6.48it/s]
Total progress: 100%|██████████████████████████████████████████████████████████████████| 30/30 [00:04<00:00,  7.29it/s]
Total progress: 100%|██████████████████████████████████████████████████████████████████| 30/30 [00:04<00:00,  8.94it/s]

Additional information

No response

KamCastle commented 1 year ago

On Windows 10 and getting very similar issue.

Iory1998 commented 1 year ago

On Windows 10 and getting very similar issue.

I posted the same post on Reddit, and I got a workaround. You must untick Tiling (produce a tileable picture) in settings. It seems that I am not the only one facing this issue. Probably a bug with the Tiling feature.

w-e-w commented 1 year ago

no, I can see from your sysinfo you have tiling enabled

        "tiling": true,

you must have somehow accidentally enable tiling image

gkoriski commented 1 year ago

Any idea why the tiling option that was available near the high-resolution fix disappeared and buried so deep in the menu? I used it quite s bit.

w-e-w commented 1 year ago

@gkoriski so we made it so that users can customize the UI and as most people don't use it that often it was moved to settings see guide on how to get it back https://github.com/AUTOMATIC1111/stable-diffusion-webui/discussions/12912#discussioncomment-6880457 the guide is for face restore, but the same for tiling, you can select the options you often use and put it into the main UI

out of curiosity how do you actually use the tiling feature what do you use for? making textures? is there any techniques on tiling?

Iory1998 commented 1 year ago

no, I can see from your sysinfo you have tiling enabled

        "tiling": true,

you must have somehow accidentally enable tiling image

Thank you. I thought it was a bug, but it's actually a feature. Thank you once more.