Open Igrom4ik opened 1 year ago
Try with firefox for now
Try with firefox for now
I checked in other browsers. The result is as follows: Opera, Firefox - all work fine Cent browser, Yandex browser - there is a problem.
I am having the same issue with firefox (haven't tried any other browser for now) on an M1 mac. Furthermore I am getting a rather scary warning in the console log.
Everything else works fine, even normal inpainting, but for sketch inpainting I get this every time. Image size is 512x768
Total progress: 100%|██████████████████████████████████████████████████████████████████████████| 279/279 [05:02<00:00, 1.08s/it]
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
Traceback (most recent call last):
File "/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/gradio/routes.py", line 337, in run_predict
output = await app.get_blocks().process_api(
File "/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/gradio/blocks.py", line 1013, in process_api
inputs = self.preprocess_data(fn_index, inputs, state)
File "/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/gradio/blocks.py", line 911, in preprocess_data
processed_input.append(block.preprocess(inputs[i]))
File "/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/gradio/components.py", line 1492, in preprocess
im = processing_utils.decode_base64_to_image(x)
File "/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/gradio/processing_utils.py", line 53, in decode_base64_to_image
content = encoding.split(";")[1]
IndexError: list index out of range
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
/Volumes/Villevalla/projects/stable-diffusion-webui/venv/lib/python3.10/site-packages/PIL/Image.py:3167: DecompressionBombWarning: Image size (100663296 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack.
warnings.warn(
100%|████████████████████████████████████████████████████████████████████████████████████████████| 31/31 [00:35<00:00, 1.13s/it]```
I have the same issue. Trying to send an image to either sketch tab causes the page to lag for several seconds, expands the image to several times normal size, then image breaks, page stops lagging, but no generations (txt2img or img2img) work until the page is reloaded.
I have the same problem, but it seems that Chrome is the reason, after switching to Edge, everything is fine
As a temporary solution I propose to copy the picture to the buffer and paste it to the canvas with Ctrl+C. Then the fps doesn't drop
In my case, I had image in In Paint
. Clearing image in In Paint
made Sketch
working
I had the same issue. Check your browser screen resolution. It should be 100%. I have a 2k monitor and a resolution of 2560x1440, but I upscaled the screen to 125%. Then I returned the original windows screen resolution to 100% and the sketch worked fine. And don't forget to remove the img2img or inpaint settings in the launch .bat file if you have set them.
I use 4k resolution for my desktop with 200% scaling in Windows display settings. I discovered that switching to 100% scaling resolves the issue. By the way, I mainly use Opera GX. If I use Automatic1111 in Chrome with the same scaling and resolution, I don't have this issue.
Is there an existing issue for this?
What happened?
In sketch and inpaint sketch mode, the FPS drops and it is impossible to draw - the movements become abrupt! Only refreshing the page helps.
https://user-images.githubusercontent.com/31959570/218333718-08ab1a31-1c1a-4a53-a8ab-a2b3b3656d5d.mp4
Steps to reproduce the problem
What should have happened?
Masking should work as smoothly as inpaint mode.
Commit where the problem happens
ea9bd9fc7409109adcd61b897abc2c8881161256
What platforms do you use to access the UI ?
Windows
What browsers do you use to access the UI ?
Google Chrome
Command Line Arguments
List of extensions
stable-diffusion-webui-Prompt_Generator ultimate-upscale-for-automatic1111
Console logs
Additional information
No response