AUTOMATIC1111 / stable-diffusion-webui

Stable Diffusion web UI
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[Bug]: Unable to recreate old gens #7966

Open CatPawz opened 1 year ago

CatPawz commented 1 year ago

Is there an existing issue for this?

What happened?

I'm unable to recreate old gens using the same parameters or others gens with the same parameters, it seems like it started happening after the UI updated. Every gen I try ill get different results or something near it but not the same.

Steps to reproduce the problem

  1. Use PNG info to bring up an old gen or any gen before 2/17
  2. Send that info to txt2Img
  3. Generate

Old Gen

New Gen

What should have happened?

The WebUi should of reproduced the same image using the parameters set by PNG info from the old gen.

Commit where the problem happens

0cc0ee1b

What platforms do you use to access the UI ?

Windows

What browsers do you use to access the UI ?

Google Chrome

Command Line Arguments

No

List of extensions

No

Console logs

Already up to date.
venv "C:\Users\xcatp\stable-diffusion-webui\venv\Scripts\Python.exe"
Python 3.10.6 (tags/v3.10.6:9c7b4bd, Aug  1 2022, 21:53:49) [MSC v.1932 64 bit (AMD64)]
Commit hash: 0cc0ee1bcb4c24a8c9715f66cede06601bfc00c8
Installing requirements for Web UI
Launching Web UI with arguments:
No module 'xformers'. Proceeding without it.
Loading weights [08acb74861] from C:\Users\xcatp\stable-diffusion-webui\models\Stable-diffusion\dreamshaper_33.safetensors
Creating model from config: C:\Users\xcatp\stable-diffusion-webui\configs\v1-inference.yaml
LatentDiffusion: Running in eps-prediction mode
DiffusionWrapper has 859.52 M params.
Loading VAE weights specified in settings: C:\Users\xcatp\stable-diffusion-webui\models\VAE\840000.vae.pt.ckpt
Applying cross attention optimization (Doggettx).
Textual inversion embeddings loaded(0):
Model loaded in 3.0s (create model: 0.3s, apply weights to model: 0.7s, apply half(): 0.5s, load VAE: 0.2s, move model to device: 0.5s, load textual inversion embeddings: 0.7s).
Running on local URL:  http://127.0.0.1:7860

To create a public link, set `share=True` in `launch()`.
100%|██████████████████████████████████████████████████████████████████████████████████| 30/30 [00:10<00:00,  2.80it/s]
100%|██████████████████████████████████████████████████████████████████████████████████| 30/30 [01:26<00:00,  2.87s/it]
Total progress: 100%|██████████████████████████████████████████████████████████████████| 60/60 [01:42<00:00,  1.70s/it]

Additional information

No response

ClashSAN commented 1 year ago

https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/Seed-breaking-changes It's probably SDE Karras fix, but idk your prompt metadata

CatPawz commented 1 year ago

https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/Seed-breaking-changes It's probably SDE Karras fix, but idk your prompt metadata

I thought that what it was at first but I tired checking these boxes in the settings individually and all at once but the image comes out completely different.

image

djkacevedo commented 1 year ago

Ticking the "Do not make DPM++ SDE deterministic across different batch sizes" option let me reproduce old gens.

Do you know what that's doing?

Edit: nevermind, I read ClashSAN's link! And that's a pretty nice change.

ClashSAN commented 1 year ago

got a prompt to follow?

CatPawz commented 1 year ago

got a prompt to follow?

The info should be in the pictures I posted up top but here is what it was:

Kiriko Kamori from Overwatch, green hair, sexy, fanart, fighting pose, amazing detail, color grading, (glowing haze)++ (soft glow)+ digital art render, anime, pixar style, by rossdraws, wlop, ilya kuvshinov, 8k, 1girl, architecture, blurry, blurry_background, blurry_foreground, building, city, cityscape, depth_of_field, east_asian_architecture, fingerless_gloves, fox_mask, gloves, holding, japanese_clothes, mask_on_head, motion_blur, outdoors, red_gloves, short_hair, sky, skyscraper, solo, sunset Negative prompt: ((disfigured)), ((bad art)), ((deformed)),((extra limbs)),((close up)),((b&w)), wierd colors, blurry, (((duplicate))), ((morbid)), ((mutilated)), [out of frame], extra fingers, mutated hands, ((poorly drawn hands)), ((poorly drawn face)), (((mutation))), (((deformed))), ((ugly)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), out of frame, ugly, extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, mutation, mutated, extra limbs, extra legs, extra arms, disfigured, deformed, cross-eye, body out of frame, blurry, bad art, bad anatomy, 3d render Steps: 30, Sampler: DPM++ SDE Karras, CFG scale: 10, Seed: 2947409051, Size: 768x512, Model hash: 08acb74861, Model: dreamshaper_33, Denoising strength: 0.6, ENSD: 31337, Hires upscale: 2, Hires upscaler: Latent