Open ferrous26 opened 11 years ago
Right now, when you call Mouse.move_to the animation is a straight from start to finish. It would be nice if Mouse.move_to supported an additional argument that matched to an animation function, or perhaps take a block.
Mouse.move_to
Mouse.move_to [10, 10] # default Mouse.move_to [10, 10], :bezier Mouse.move_to [10, 10], :wacky
Wacky sounds interesting !
Right now, when you call
Mouse.move_to
the animation is a straight from start to finish. It would be nice ifMouse.move_to
supported an additional argument that matched to an animation function, or perhaps take a block.