Closed Thom293 closed 8 months ago
Part II of Ulric also had a bad map.
Oddly, the final fixed map worked just fine.
Perhaps its a problem with some of the maps themselves? Dunno. Just another datapoint.
It could be a problem with the map specification. I will have a look.
Figured out the issue. The name of the map directory in MekHQ is deadborder
, but in MegaMek its Deadborder
. When we package up releases, we use MegaMek's boards. The consequence is that this works right when I run from source to test, but not in the releases.
Easy fix is to capitalize it in MekHQ to match MM, but I should also check other folders in this directory while I am at it.
Sweet! Thanks for fixing.
The PR is merged. Closing.
There is currently a bug with MHQ where Fixed maps dont always stick and it will put you on a random mapsheet. That happens here.
The MHQ Bug I reported: https://github.com/MegaMek/mekhq/issues/3776
Until that bug is fixed, there are some new StratCon map presets that might work. BaseHot, BaseCold, etc. Or you could make a denser variation of those. I THINK fortress city or Residential might work too, but I havent tested if they will get overwritten also.
This is what it put me on instead of Ancient City: