Closed obiwanjacobi closed 2 years ago
@obiwanjacobi That is a tall order and in practice not really possible. The managed assembly can of course be cross-platform but the native component is going to be difficult. In order to accomplish this on the native side, you will need a C99 compiler that can target each of those platforms. I am not aware of one though. This would require a compiler that could run on Windows but provide a macOS SDK, linux SDK, and produce a macOS .dylib
(Mach-O image) and a linux .so
(ELF image).
For Windows, this could be accomplished by building inside of WSL but I know of no way to produce the Mach-O image on Windows. Moving everything to macOS might allow you to do macOS and linux but then Windows is an issue. I do not know of anyone that has solved this problem yet.
Bummer. Thanks.
Added FAQ entry - https://github.com/AaronRobinsonMSFT/DNNE#faqs.
I am trying to understand how to get cross-compilation to work. I am on Windows and would like my project to build a windows, linux and mac binary.
Do you have any guidance on how to set this up?