Closed GoogleCodeExporter closed 9 years ago
If you are looking for help or for an svnX bug to be fixed then you need to
provide much more information.
Saying “import project into svn that contains binary files” is far too
vague.
How do you expect anyone to reproduce your problem, let alone provide a
solution?
My first guess would be: You are doing it wrong. If you do it right, then it
will work.
SvnX is not magic & I am not a mind reader.
[SvnX can’t do what you want if you don’t use it correctly, and
I can’t distinguish user error from program error without sufficient information.]
If you are not a time waster then please state exactly what you did and what
you understand should have happened, but didn’t. If you do this then I will
be happy to assist you and/or fix any bug in svnX.
Original comment by chris...@gmail.com
on 26 Apr 2013 at 10:07
Thanks. For an iOS project, bundling 3rd party assemblies embedded in the
directory structure.
myproj---
+ Resources
+--- Lib1.a
+ OtherSourceCode
+ -- *.h
+ -- *.m
all source code imports, .a files error out.
work around is command line, which is tedious. SvnX is a great tool.
Appreciate the help.
Original comment by tgnienh...@gmail.com
on 29 Apr 2013 at 1:53
By default Subversion ignores *.a files.
If you want to use them in your working copy(s) you should tell Subversion not
to ignore them.
Look for ‘global-ignores’ in ~/.subversion/config (text file) and edit the
line that doesn’t start with a ‘#’ to not contain ‘*.a’.
Original comment by chris...@gmail.com
on 29 Apr 2013 at 2:47
Original comment by chris...@gmail.com
on 21 May 2014 at 12:53
Original issue reported on code.google.com by
tgnienh...@gmail.com
on 26 Apr 2013 at 7:41