Dark areas are too dark for the player to understand
Auto exposure is not there at all
In the sections between caves and the first cave it is very hard for the player to to spot where they need to go
there are focal points on everything except where we want the player to go
there needs to be a better way to introduce the crouch mechanic because in the area where the player needs to crouch it is not explained well enough for the player to understand what to do. (this is a little iffy because others were fine with it while others seemed to struggle)