Open Samuelbly opened 9 months ago
Issue Title: Mural Clipping
Issue Description:
the player can clip through the mural and if they go through the mural in the right area they can get stuck and not move
Room/Environment:
Water room
Version:
Build 6 Official
Expected Behavior:
player should not be able to clip through the mural
Actual Behavior:
player is clipping through the mural
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/96f6b645-619e-4127-8b3b-9a1ec7401d1e
Issue Title: Me stuck
Issue Description:
player is able to clime on the crystals and ends up getting stuck where they can't jump or move
Room/Environment:
Map room
Version:
Build 6 Official
Expected Behavior:
player should not get stuck on the crystal
Actual Behavior:
player gets stuck on the crystal
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/95757610-a5c5-41c8-8086-556dee78ced9
Issue Title: Crystal rendering
Issue Description:
Crystal has trouble rendering and looks like the bottom half is not there
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
crystal should not have a rendering issue
Actual Behavior:
crystal has a rendering issue
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/b3714790-5825-4c67-9837-6fae646264ce
Issue Title: Lilly pads in water
Issue Description:
the Lilly pads look like that they are in water and it does not look intentional
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
should not be underwater
Actual Behavior:
is under water
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/84a48e0f-28bb-40b2-932c-ce0611e04dfe
Issue Title: Wall running
Issue Description:
they player is able to run on the wall making it very easy to go through one of the room
Room/Environment:
water room
Version:
Build 6 Official
Expected Behavior:
player should not run on the walls
Actual Behavior:
player can run on the wall
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/c1fe0cc8-e50a-4525-b595-bcd987522d58
Issue Title: crystals not attached
Issue Description:
the player is able to stand on the crystals and when looking on ones near the cliff they don't look attached
Room/Environment:
water room
Version:
Build 6 Official
Expected Behavior:
crystals should look attached
Actual Behavior:
crystals don't look attached
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/35b26d69-f08a-47fa-8c2b-ccf3d3771569
Issue Title: Rock door wall clipping
Issue Description:
player is able to clip through the rock walls
Room/Environment:
water room
Version:
Build 6 Official
Expected Behavior:
player should not be able to clip through the rocks
Actual Behavior:
player clips through the rocks
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/36febd54-34b3-48f4-af48-978ab05ef61f
Issue Title: Top of Columns clipping
Issue Description:
when climbing the crystals you can clip through parts of the objects on top of the columns
Room/Environment:
Map room
Version:
Build 6 Official
Expected Behavior:
player can climb the crystals but should not clip through the objects on the top of the columns
Actual Behavior:
player can clip through the columns
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/10ecdb3c-eece-43e6-a173-c21b58bfe382
Issue Title: flashlight brightness on skeleton
Issue Description:
when shining the flashlight the skeleton gets way to bright
Room/Environment:
maze room
Version:
Build 6 Official
Expected Behavior:
flashlight should not be extremely bright on the object
Actual Behavior:
flashlight is way to bright
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/993e2c93-27de-42ea-b38b-c5a662451f36
Issue Title: can't stand up
Issue Description:
when standing on certain murals in a certain spot you can't stand up
Room/Environment:
Crystal room and first room
Version:
Build 6 Official
Expected Behavior:
player should be able to stand up
Actual Behavior:
player can't stand up
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/94ecf7ca-5842-492d-8999-fad889ff3c8c
https://github.com/AbubakarBunamay/moraveil/assets/90357953/89315831-cc5d-4c97-85b7-c43199db4b4c
Issue Title: Entity in water
Issue Description:
the entity is able to float on the water
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
entity should not be able to go through water
Actual Behavior:
entity goes through water
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/029fb0ea-35d3-4cf1-8da3-d649a87883ae
https://github.com/AbubakarBunamay/moraveil/assets/90357953/1c2be65a-715d-4181-a2cf-15c7e0ebe668
Issue Title: can still jump in water
Issue Description:
when the player moves they are able to jump
Room/Environment:
crystal room
Version:
Build 6 Official
Expected Behavior:
player should not be able to jump in water
Actual Behavior:
player jumps in water
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/6747b8b9-a0aa-41a9-a010-59e5ac9c75aa
Issue Title: hole in rock
Issue Description:
When looking at a rock it looks like there in an unnatural hole on the rock
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
there should not be a hole in the rock
Actual Behavior:
there is a hole in the rock
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/2563c60e-d8fe-4ecf-b212-94501dd6308e
Issue Title: Weird looking crystal
Issue Description:
The crystal looking like it has not been textured and it looks a little out of place when comparing the other crystals in the room
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
it should look like the other crystals
Actual Behavior:
it looks out of place
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/2f915529-cd6b-460d-8320-d9b0796d9a65
Issue Title: rock texture weirdness
Issue Description:
the rock does not look completely textured and it looks like there is a weird hole in it
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
it should look fully textured
Actual Behavior:
rock looks like part of it is not textured
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/963b5d73-7b81-4877-a3b2-95ad96c8c655
Issue Title: Weird Fish
Issue Description:
there are a few issues one is the fish when looked at a certain angle has a black hole in it and the other is that parts of the fish disappear slowly when looked closely at it
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
fish should not disappear like that and should have a black hole in it
Actual Behavior:
fish has a black hole and disappears weirdly
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/996f3bd1-a7db-473e-84a8-15c13bb8843e
Issue Title: Entity team up
Issue Description:
when you get a lot of entities in one room or without turning off your flash light they attack you regardless of your distance from them
Room/Environment:
this was discovered in the crystal room but if you go through the entire game without turning off your flash like it is all the rooms with an entity
Version:
Build 6 Official
Expected Behavior:
entities should not attack you from a far away distance
Actual Behavior:
entities attack the player form a far away distance
Screenshots/Attachments:
This first video is when the player get all the entities attention in one room https://github.com/AbubakarBunamay/moraveil/assets/90357953/c8897963-8104-41b0-a55b-5c4eae18cfa2
This second video is when the player gets every single entity in the games attention https://github.com/AbubakarBunamay/moraveil/assets/90357953/0b2f2a5f-54a6-454c-8239-4cc4f48b8a62
Issue Title: Water clipping
Issue Description:
water and rocks clip through part of area making it look weird
Room/Environment:
Crystal room
Version:
Build 6 Official
Expected Behavior:
there should only be rocks in the area making a small pond
Actual Behavior:
Water and rock clip together
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/3b2778c2-b7e3-48ec-9032-27f9f52c5ba9