AbubakarBunamay / moraveil

Level Based, Cave Exploration game to find the map by solving memory puzzles and escape.
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Sam Alpha build General QA #65

Open Samuelbly opened 4 months ago

Samuelbly commented 4 months ago

Issue Title: Statue Clipping

Issue Description: When the player is running up to the statue the player is clipping through it this does not include the sword

Severity: Minor

Room/Environment: Map room

Version: Alpha

Reproduction Steps: run up to to the statues you will clip through it.

...

Expected Behavior: When the player runs up to the statues the player should not be clipping through it

Actual Behavior: when the player runs up to both of the statues the player is clipping through them when the player should not be able to clip through other objects

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/46ae93cf-e211-43ab-858d-e6e626966b34

Additional Information: [Any additional information or context that might be helpful, such as related issues or dependencies.]

Assigned To:

Design

Labels: N/A

image

Comments: the sword is fine

Samuelbly commented 4 months ago

Issue Title: wall can't stand up

Issue Description: when you stand really close to a wall the player is not able to stand up

Severity: minor

Room/Environment: tutorial room

Version: Alpha

Reproduction Steps: go to the area where the can get under the ghost instructions and crouch next to the wall it is a little bit weird so this will take a few tries ...

Expected Behavior: the player should be able to stand up even when they are next to the wall

Actual Behavior: in this part of the area the player can't stand up

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/40b97ec9-8fd0-4d4a-8500-1c4370c407de

Additional Information: N/A

Assigned To: coding

Labels: N/A

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Samuelbly commented 4 months ago

Issue Title: Maze room clipping

Issue Description: when standing in a certain place the player is able to stand up in the maze room and see through the ceiling

Severity: minor

Room/Environment: maze room

Version: Alpha

Reproduction Steps: stand close to the green crystal and walk near the mushrooms on the ground while you are still crouching. this might take a few tries but the player can stand up and clip through the ceiling ...

Expected Behavior: the player should not be able to stand up in the maze room when the ceiling in too short

Actual Behavior: the player can stand up and clip through the ceiling

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/e2ba2050-a23b-4e71-ab22-93bdf5add932

Additional Information: N/A

Assigned To: Design

Labels: N/A

image N/A Comments: N/A

Samuelbly commented 4 months ago

Issue Title: can't stand up

Issue Description: when standing in a certain place in the room you can't stand up when you crouch,

Severity: minor

Room/Environment: love room

Version: Alpha

Reproduction Steps: you need to find the right place you can see in the video once I got it to work I tried to replicate it again but it wasn't working this is a little weird and will take a little bit of trial and error ...

Expected Behavior: the player should be able to stand up when crouching if there is nothing blocking them

Actual Behavior: the player is able to stand up even though there is no ceiling blocking them

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/1a5f2f1f-a904-4a0e-b48d-c902f734c49b

Additional Information: N/A

Assigned To: coding

Labels: N/A

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Comments: N/A

Samuelbly commented 4 months ago

Issue Title: waterfall confusion

Issue Description: some of the waterfalls in a few of these rooms don't have colliders which make the waterfalls inconsistent. The waterfall in the water room does not have a collider and because the player can climb the wall they can go out of the game.

Severity: minor

Room/Environment: these waterfalls are in 3 rooms the one with the collider is in the love room and the two without a collider is in the lilypad room and the water room

Version: Alpha

Reproduction Steps: try to clime the walls that the player can clip through the waterfall ...

Expected Behavior: the waterfall in the water room and in the lily pad room might need a collider to keep the player out of areas we may not want them to go and to keep it consistent

Actual Behavior: some of the waterfalls do not have colliders

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/3a1d9bb8-f9fc-4a72-aa0e-677ce0100bc5

https://github.com/AbubakarBunamay/moraveil/assets/90357953/a7187ff6-16c8-4ab5-9e1f-ba956a4da83f

https://github.com/AbubakarBunamay/moraveil/assets/90357953/194dd84b-8357-44f4-86dd-6568d37fe363

Additional Information: N/A

Assigned To: design

Labels: N/A

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Comments: N/A

Samuelbly commented 4 months ago

Issue Title: door rock clipping

Issue Description: the player can clip through the sides of the door rocks

Severity: minor

Room/Environment: water room

Version: Alpha

Reproduction Steps: walk up to the door and walk to the sides where the door was and you can clip through them ...

Expected Behavior: the player should not be able to clip through rocks

Actual Behavior: the player is clipping through rocks

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/d6870cf8-2ab3-489e-9107-75743b094176

Additional Information: N/A

Assigned To: design

Labels: N/A

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Comments: N/A

Samuelbly commented 4 months ago

Issue Title: Crystal confusion???

Issue Description: the crystals that I am looking at look really different from the others and don't look textured

Severity: minor

Room/Environment: Crystal room

Version: Alpha

Reproduction Steps: walk towards the tam lin mural and there near it there should be small crystals that don't like they are textured ...

Expected Behavior: they should look textured???

Actual Behavior: they don't look textured

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/60bac07d-3cfd-44ce-9e8d-315787226f73

Additional Information: N/A

Assigned To: design

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Comments: N/A

Samuelbly commented 4 months ago

Issue Title: Ceiling maze clipping

Issue Description: when going to the mushrooms in the maze room the player when standing in the right place can stand up and clip through the ceiling

Severity: minor

Room/Environment: maze room

Version: 8

Reproduction Steps: go to the maze room go really close to the mushrooms and the player can stand up ...

Expected Behavior: the player should not be able to stand up in the maze room where the ceiling should block the player

Actual Behavior: the player can clip through the ceiling

Screenshots/Attachments:

https://github.com/AbubakarBunamay/moraveil/assets/90357953/18bdb314-7c90-4825-a7f1-0880ce77f34c

Additional Information: N/A

Assigned To: design

Labels: N/A

image N/A

Comments: N/A