Open Samuelbly opened 8 months ago
Issue Title: timer is gone
Issue Description: when the player picks up the map the timer is supposed to be in the game however it is not showing up
Severity: minor
Room/Environment: map room
Version:
Reproduction Steps: get to the map room and click on the map and the timer still won't appear or work
...
Expected Behavior: the timer should be shown and work
Actual Behavior: the timer is gone
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/b5ebd2e3-3b53-4d33-ba23-07d286071f7d
Additional Information: n/a
Assigned To: coding
Labels: N/A
image N/A Comments: N/A
Issue Title: dialog issue
Issue Description: The dialog at the mural is inconsistent when the player clicks on the mural. when the player clicks on the mural the dialog plays fine but the player can move around. But when the player clicks on the right place on the mural the dialog plays however if you listen carefully you can hear another version playing but it is very quiet
Severity: minor
Room/Environment: crystal room
Version:
Reproduction Steps: go to the death mural and click on it one version is when it plays fine the other is when the camera moves and you can hear the dialog being played twice ...
Expected Behavior: the dialog should be played when the player clicks on the mural and the camera moves
Actual Behavior: there is two versions to get the dialog to play
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/7af41d54-659b-4f0f-b878-f2b5f5c2633a
https://github.com/AbubakarBunamay/moraveil/assets/90357953/5e3ed03c-180e-4fb9-ae8f-02b400bb7fa5
Additional Information: N/A
Assigned To: sound
Labels: N/A
image N/A Comments: N/A
Issue Title: Stressed in the air
Issue Description: When the player gets stressed from running for a long time the player can freeze in the air and not move
Severity: minor
Room/Environment: N/A when the player sprints
Version:
Reproduction Steps: Step 1 hold shift just before the screen gets fully blue.
Step 2 jump off a cliff or high surface and you will float ...
Expected Behavior: the player should not be floating when stressed
Actual Behavior: the player can float when stressed
Screenshots/Attachments:
https://github.com/AbubakarBunamay/moraveil/assets/90357953/6b73e9a0-60ec-483d-9920-43632162a427
Additional Information: N/A
Assigned To: Coding
Labels: N/A
image
Comments: