[22:30:17.245] [info] -> Shutting down...
=================================================================
==11919==ERROR: AddressSanitizer: container-overflow on address 0x506000055f68 at pc 0x5639c52582ca bp 0x7f1d975f6c50 sp 0x7f1d975f6c48
READ of size 8 at 0x506000055f68 thread T10
#0 0x5639c52582c9 in Abyss::AbyssEngine::fillAudioBuffer(unsigned char*, int) const /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:265:37
#1 0x5639c54dadcd in SDL_RunAudio /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:717:13
#2 0x5639c53b64b5 in SDL_RunThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:292:18
#3 0x5639c54cfa54 in RunThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/pthread/SDL_systhread.c:76:5
#4 0x5639c4f015aa in asan_thread_start(void*) /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_interceptors.cpp:225:31
#5 0x7f1db68c42b8 in start_thread /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/nptl/pthread_create.c:444:8
#6 0x7f1db69474bb in clone3 /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/misc/../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
0x506000055f68 is located 40 bytes inside of 64-byte region [0x506000055f40,0x506000055f80)
allocated by thread T0 here:
#0 0x5639c4f425fd in operator new(unsigned long) /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_new_delete.cpp:95:3
#1 0x5639c526a8aa in void* std::__1::__libcpp_operator_new[abi:ue170006]<unsigned long>(unsigned long) /usr/include/c++/v1/new:268:10
#2 0x5639c526a8aa in std::__1::__libcpp_allocate[abi:ue170006](unsigned long, unsigned long) /usr/include/c++/v1/new:294:10
#3 0x5639c526a8aa in std::__1::allocator<Abyss::Common::SoundEffectInterface*>::allocate[abi:ue170006](unsigned long) /usr/include/c++/v1/__memory/allocator.h:114:38
#4 0x5639c526a8aa in std::__1::__allocation_result<std::__1::allocator_traits<std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::pointer> std::__1::__allocate_at_least[abi:ue170006]<std::__1::allocator<Abyss::Common::SoundEffectInterface*>>(std::__1::allocator<
Abyss::Common::SoundEffectInterface*>&, unsigned long) /usr/include/c++/v1/__memory/allocate_at_least.h:55:19
#5 0x5639c526a8aa in std::__1::__split_buffer<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>&>::__split_buffer(unsigned long, unsigned long, std::__1::allocator<Abyss::Common::SoundEffectInterface*>&) /usr/include/c++/v1/
__split_buffer:379:29
#6 0x5639c526a8aa in void std::__1::vector<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::__push_back_slow_path<Abyss::Common::SoundEffectInterface* const&>(Abyss::Common::SoundEffectInterface* const&) /usr/include/c++/
v1/vector:1616:49
#7 0x5639c525ccd2 in std::__1::vector<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::push_back[abi:ue170006](Abyss::Common::SoundEffectInterface* const&) /usr/include/c++/v1/vector:1634:9
#8 0x5639c525ccd2 in Abyss::AbyssEngine::addSoundEffect(Abyss::Common::SoundEffectInterface*) /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:406:93
#9 0x5639c525ccd2 in non-virtual thunk to Abyss::AbyssEngine::addSoundEffect(Abyss::Common::SoundEffectInterface*) /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp
#10 0x5639c5250637 in Abyss::Streams::SoundEffect::SoundEffect(std::__1::unique_ptr<Abyss::Streams::AudioStream, std::__1::default_delete<Abyss::Streams::AudioStream>>) /home/somebody/AbyssEngine/src/Abyss/Streams/SoundEffect.cpp:11:42
#11 0x5639c4f68f06 in Abyss::UI::Button<Abyss::DataTypes::DC6>::Button(Abyss::UI::ButtonDef const&, std::__1::basic_string_view<char, std::__1::char_traits<char>>, Abyss::Concepts::FontRenderer const&, std::__1::function<void ()>) /home/somebody/AbyssEngine/src/Abyss/..
/Abyss/UI/Button.h:62:11
#12 0x5639c4f646c2 in OD2::Common::CreateButton(std::__1::basic_string_view<char, std::__1::char_traits<char>>, std::__1::basic_string_view<char, std::__1::char_traits<char>>, std::__1::function<void ()> const&) /home/somebody/AbyssEngine/src/Abyss/../OD2/Common/ButtonD
efManager.h:58:12
#13 0x5639c4f6314e in OD2::Scenes::MainMenu::MainMenu::MainMenu() /home/somebody/AbyssEngine/src/OD2/Scenes/MainMenu/MainMenu.h:50:57
#14 0x5639c4f8db0f in std::__1::__unique_if<OD2::Scenes::MainMenu::MainMenu>::__unique_single std::__1::make_unique[abi:ue170006]<OD2::Scenes::MainMenu::MainMenu>() /usr/include/c++/v1/__memory/unique_ptr.h:689:30
#15 0x5639c4f8db0f in main /home/somebody/AbyssEngine/src/OD2/main.cpp:264:25
#16 0x7f1db68619c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
Thread T10 created by T0 here:
#0 0x5639c4ee999c in pthread_create /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_interceptors.cpp:237:3
#1 0x5639c54cf9ed in SDL_SYS_CreateThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/pthread/SDL_systhread.c:116:9
#2 0x5639c53b6610 in SDL_CreateThreadWithStackSize_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:358:11
#3 0x5639c53b675c in SDL_CreateThreadInternal /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:409:12
#4 0x5639c54d96ff in open_audio_device /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:1509:26
#5 0x5639c54d8928 in SDL_OpenAudio_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:1540:14
#6 0x5639c534a690 in SDL_OpenAudio /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/dynapi/SDL_dynapi_procs.h:112:1
#7 0x5639c5254f21 in Abyss::AbyssEngine::initializeAudio() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:241:9
#8 0x5639c5253614 in Abyss::AbyssEngine::AbyssEngine() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:38:5
#9 0x5639c525834a in Abyss::AbyssEngine::getInstance() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:280:24
#10 0x5639c4f8da25 in main /home/somebody/AbyssEngine/src/OD2/main.cpp:246:24
#11 0x7f1db68619c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
HINT: if you don't care about these errors you may set ASAN_OPTIONS=detect_container_overflow=0.
If you suspect a false positive see also: https://github.com/google/sanitizers/wiki/AddressSanitizerContainerOverflow.
SUMMARY: AddressSanitizer: container-overflow /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:265:37 in Abyss::AbyssEngine::fillAudioBuffer(unsigned char*, int) const
Shadow bytes around the buggy address:
0x506000055c80: fa fa fa fa 00 00 00 00 00 00 00 00 fa fa fa fa
0x506000055d00: 00 00 00 00 00 00 00 00 fa fa fa fa fd fd fd fd
0x506000055d80: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
0x506000055e00: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000055e80: fd fd fd fd fd fd fd fd fa fa fa fa fd fd fd fd
=>0x506000055f00: fd fd fd fd fa fa fa fa fc fc fc fc fc[fc]fc fc
0x506000055f80: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000056000: 00 00 00 00 00 00 00 00 fa fa fa fa 00 00 00 00
0x506000056080: 00 00 00 00 fa fa fa fa 00 00 00 00 00 00 00 00
0x506000056100: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000056180: fd fd fd fd fd fd fd fd fa fa fa fa 00 00 00 00
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
==11919==ABORTING
I'm 90% sure this can be fixed with a mutex around the sound effects enumeration as it is most likely being iterated when sound effects are being disposed.
Doesn't happens always, but from time to time.