Closed portsmouth closed 8 months ago
If you retain transmission_color
for transmission_depth
!= 0, how do you also use transmission_tint
though?
Would this only apply in the transmission_depth
= 0 case? It makes the intention clearer, but adds a parameter and maybe seems a bit obscure to users. I wonder what the use cases are for this non-physical transmission tinting, it seems like maybe it could be redundant with e.g. thin-walled glass
@brechtvl wrote:
I think it's indeed for something that would be better modeled as thin walled, I don't feel strongly about having this parameter, just that if it is needed it should be separate from the physical color controls instead of having some exception for transmission_depth
=0.
@peterkutz wrote:
A separate transmission_tint
could be useful.
Seems like this could be closed, the existing behavior of transmission_color
is reasonable.
@brechtvl wrote:
I would suggest to have a distinct non-physical
transmission_tint
parameter, that works in addition to the colors to control the volume scattering and absorption.