AcademySoftwareFoundation / OpenShadingLanguage

Advanced shading language for production GI renderers
BSD 3-Clause "New" or "Revised" License
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Change RendererServices::get_texture_handle back to ustring #1726

Closed lgritz closed 1 year ago

lgritz commented 1 year ago

We were overzealous in switching everything to ustringhash. The filename argument to get_texture_handle should allow taking a ustring.