Acecool / tweener

Automatically exported from code.google.com/p/tweener
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when object rotated can not drag item inside object #58

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
In case of a defect report, please use this form for *VERIFIED* bugs only. If 
you're unsure whether 
this is a defect or not, or you're unsure you're using the right syntax, use 
the mailing list first to 
ask for advice or to check if you're doing anything wrong.

Q. What is the expected outcome? What happens instead?
if square mc is nested inside ball mc, when you rotate ball_mc you can no 
longer drag 
square_MC(even if rotated back to 0)
Tweener.addTween(main_mc.loader2,{rotationX:50,rotationY:50, rotationZ:50, 
time:1.5,delay:0});

Q. What code will reproduce the problem?
Tweener.addTween(ball_mc,{rotationX:20,rotationY:20, rotationZ:20, 
time:1.5,delay:0});
            ball_mc.buttonMode = true;
            ball_mc.square_mc.addEventListener(MouseEvent.MOUSE_DOWN, drag);
            ball_mc.square_mc.addEventListener(MouseEvent.MOUSE_UP, drop);

Q. What version of the class are you using, and under which development 
environment (IDE 
version, compiler, etc)?
flash cs4, mac osx 10.5, nothing fancy

Please provide any additional information below. Also, please attach *small*, 
sample files with 
minimum functionality to reproduce the problem if possible.
thanks,
_DB

Original issue reported on code.google.com by metaj...@gmail.com on 24 Mar 2009 at 9:47

Attachments:

GoogleCodeExporter commented 9 years ago
This has nothing to do with Tweener. For example, if you say 
"ball_mc.rotationX=10" 
instead of using Tweener it still fails.

Must be an issue with Flash.

Original comment by cr...@blueion.com on 30 Mar 2009 at 8:01

GoogleCodeExporter commented 9 years ago
Hi there, I'm having the same issue... Figured it out?

Original comment by lionelda...@gmail.com on 25 Apr 2009 at 6:26