issues
search
AcevedoR
/
outplant
Outplant, a text game about creating and monitoring a new species
MIT License
2
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
feat(ui): differentiate chains
#55
AcevedoR
closed
1 year ago
0
Fix log entries ordering
#54
RemiEven
closed
1 year ago
0
make the game playable on mobile
#53
RemiEven
opened
1 year ago
0
Feat plans (& auto select & some fixes)
#52
RemiEven
closed
1 year ago
0
"next" should be an optional field in JSON choices
#51
RemiEven
opened
1 year ago
1
In smaller screen, set less padding in displayed choices
#50
RemiEven
closed
1 year ago
0
Investigate how can the "eco" value get above the expected threshold
#49
RemiEven
closed
1 year ago
1
Use a custom JS audio player to be able to set the CSS on it so it fits in with the rest of the UI
#48
RemiEven
opened
1 year ago
0
feat(ui,engine): display events by chain
#47
AcevedoR
closed
1 year ago
0
Effects on transitions + earthquake story
#46
RemiEven
closed
1 year ago
0
feat(ui): add a simple music player and a demo music
#45
AcevedoR
closed
1 year ago
0
feat(content): add improved drones stealth chain
#44
AcevedoR
closed
1 year ago
0
Feat css rework
#43
RemiEven
closed
1 year ago
0
deploy to outplant/outplant-dev on itch.io
#42
RemiEven
closed
1 year ago
0
Create dev and prod env on itch.io
#41
RemiEven
closed
1 year ago
0
Handle several UI themes
#40
RemiEven
closed
1 year ago
0
Suggest music to play in background
#39
RemiEven
closed
1 year ago
0
Ensure that permanents effects of a story chain are off at the end of it
#38
RemiEven
opened
1 year ago
1
Fix no empty lines and several other feat/fixes
#37
RemiEven
closed
1 year ago
0
Display number of turns to the player
#36
RemiEven
closed
1 year ago
0
Make parallel story lines clearer
#35
RemiEven
closed
1 year ago
0
Handle empty lines in UI (or filter them out at the engine level)
#34
RemiEven
closed
1 year ago
0
Win/lose condition are only checked at the beginning of a turn
#33
RemiEven
closed
1 year ago
0
Respect chains cooldown
#32
RemiEven
closed
1 year ago
0
feat(ui,engine): handle end of game
#31
AcevedoR
closed
1 year ago
0
Apply permanent effects
#30
RemiEven
closed
1 year ago
0
add luminescent gene story chain
#29
RemiEven
closed
1 year ago
0
content: add toxic_rain chain
#28
AcevedoR
closed
1 year ago
0
Chore rework modules
#27
RemiEven
closed
1 year ago
0
test: specific test event chains files
#26
AcevedoR
closed
1 year ago
0
Get review on Rust code
#25
RemiEven
closed
6 months ago
0
Review crates/modules
#24
RemiEven
closed
1 year ago
0
Initialize tests for engine
#23
RemiEven
closed
1 year ago
0
Support permanent effects
#22
RemiEven
closed
1 year ago
0
Conduct some playtests
#21
RemiEven
closed
6 months ago
2
Add more event chains
#20
RemiEven
closed
1 year ago
0
Ensure UI is responsive for mobile
#19
RemiEven
closed
1 year ago
0
Rework UI style and clean CSS
#18
RemiEven
closed
1 year ago
1
Support winning and losing
#17
RemiEven
closed
1 year ago
0
Apply events
#16
AcevedoR
closed
1 year ago
0
Misc - minor fixes
#15
RemiEven
closed
1 year ago
0
feat(front): make entry logs easier to read
#14
AcevedoR
closed
1 year ago
0
Cleaner entry logs
#13
AcevedoR
closed
1 year ago
0
use random generators, add a few tests and minor fixes
#12
RemiEven
closed
1 year ago
0
implement some rules in engines
#11
AcevedoR
closed
1 year ago
0
Minor front change
#10
AcevedoR
closed
1 year ago
0
fix json serde of effects
#9
RemiEven
closed
1 year ago
0
also run tests in CI and only deploy on itch.io if on branch main
#8
RemiEven
closed
1 year ago
0
add missing form event chain
#7
RemiEven
closed
1 year ago
0
add rich hunters event chain and js script to turn json event chains into mermaid flowchart
#6
RemiEven
closed
1 year ago
0
Previous
Next