AchetaGames / Epic-Asset-Manager

A frontend to Assets purchased on Epic Games Store
https://flathub.org/apps/details/io.github.achetagames.epic_asset_manager
MIT License
363 stars 21 forks source link

Assets won't download #254

Closed remi75 closed 1 month ago

remi75 commented 1 month ago

Asset doesn't start downloading

Try the "Medieval game Environment"

you get "failed downloading asset manifest" and another symptom: doesn't display the size of the asset (technically normal?)

It happened with other assets, a quick fix by a restart, but it happened again, so I tried a systematic restart after a download of an asset, but that didn't last .

I had a couple of versions ran before on this PC/user, if a reset of some cache is needed, I can try . if a wipe-out of the assets is needed, I can try that too .

regards

remi75 commented 1 month ago

I have done more tests with a fresh Linux account on the PC: the application seems completely broken. no asset get pulled. pointing directories of the Unreal engine doesn't get saved or taken into consideration , could be a reason for not getting the assets ... , created a fresh Unreal project, same problem: doesn't see it or takes it into consideration . It could be because of a "virgin" home folder. may need to check on destination folders ? then create them if needed/non-existents ...

/ few hours later /

correction: some assets do get downloaded. but it seems less of them than before .

regards

aknarts commented 1 month ago

What version are you on? I did merge in a fix for the manifest. So try updating that from flathub or whatever your installation source is

aknarts commented 1 month ago

Ah I see you use AUR.. I still need to update that package.

remi75 commented 1 month ago

yes AUR, and I tested the flatpack version too, both are at 3.8.5 . many packages do not get their size displayed , and those cant be installed for failure to get the manifest file/data .

aknarts commented 1 month ago

I have noticed the size missing as well, but the download did go through after that. I still need to see why the size is missing though.

remi75 commented 1 month ago

I am attaching a log file, I took a non downloaded asset, that has the symptom described: not showing size and displaying "failure to get manifest ..." eam.log.txt

regards

zerocool128 commented 1 month ago

on 3.8.5 and does this to me as well. heeeeeeeelp... some packages download and alot more say failed..

aknarts commented 1 month ago

New version pushed yesterday, try it again.

zerocool128 commented 1 month ago

I was trying again yesterday and does the same thing.

On Tue, May 14, 2024, 1:52 AM Milan Šťastný @.***> wrote:

New version pushed yesterday, try it again.

— Reply to this email directly, view it on GitHub https://github.com/AchetaGames/Epic-Asset-Manager/issues/254#issuecomment-2109514684, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFLFSUYXLYLYZV3NRW54UQDZCG7CVAVCNFSM6AAAAABHSJBGHCVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCMBZGUYTINRYGQ . You are receiving this because you commented.Message ID: @.***>

remi75 commented 1 month ago

I updated the flatpak version : working great . the AUR version too, both same latest version, both work.

If it matters to know:

when you start downloading an asset A , then browse to an asset B , the size of the asset B doesn't get displayed (scared me in the beginning) as soon as the asset A finishes downloading , asset's B size gets displayed and its download can start . otherwise it stays on "initializing" not a big problem , but we cant download assets in parallel, before I think we could .

Best regards and thank you again .

aknarts commented 1 month ago

The size display issue is similar in reason to what happens when the app crashes when you "quickly" switch to a different asset in the view.

zerocool128 commented 1 month ago

Thank you, I'll check it out and see if it works when I get home from work.

On Tue, May 14, 2024, 8:59 AM Milan Šťastný @.***> wrote:

The size display issue is similar in reason to what happens when the app crashes when you "quickly" switch to a different asset in the view.

— Reply to this email directly, view it on GitHub https://github.com/AchetaGames/Epic-Asset-Manager/issues/254#issuecomment-2110468869, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFLFSU5Q5JJJ5KBFTPPRQZ3ZCIRGNAVCNFSM6AAAAABHSJBGHCVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCMJQGQ3DQOBWHE . You are receiving this because you commented.Message ID: @.***>

zerocool128 commented 1 month ago

Works great now...

On Tue, May 14, 2024, 10:55 AM drew owen @.***> wrote:

Thank you, I'll check it out and see if it works when I get home from work.

On Tue, May 14, 2024, 8:59 AM Milan Šťastný @.***> wrote:

The size display issue is similar in reason to what happens when the app crashes when you "quickly" switch to a different asset in the view.

— Reply to this email directly, view it on GitHub https://github.com/AchetaGames/Epic-Asset-Manager/issues/254#issuecomment-2110468869, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFLFSU5Q5JJJ5KBFTPPRQZ3ZCIRGNAVCNFSM6AAAAABHSJBGHCVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCMJQGQ3DQOBWHE . You are receiving this because you commented.Message ID: @.***>