Achilles1515 / 20XX-Melee-Hack-Pack

An enhancement mod of Super Smash Bros. Melee
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Save State Optimization #2

Open PsiLupan opened 6 years ago

PsiLupan commented 6 years ago

Looking at your notes, so you maybe changed this already in the actual ASM.

Change your save loops to memcpy calls for the stale move table and character struct. That'll save you several lines of code.

You could do that with loads too, but you'll need to set the source and length to go between your ~5 variables that cause issues.