AcookieG / Turbowarp-Touhou

An old game i made a while ago that uses the Turbowarp game engine. everything gets compiled here so that i can send files easily. Man i do love having an 8gig folder...
MIT License
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New file format #17

Open AcookieG opened 1 week ago

AcookieG commented 1 week ago

Allow text to be written after the #e symbols closed by another # (works even if not in the header)

a for allies

Allow speites changes using #s01 or any digit Allow map change using #m0 or any digir

e and #a for text visuals

s for sprite changes

m for map changes

AcookieG commented 5 days ago

notes: when using #e for exemple, it can be such as

e'You know you are not human right?'$'i like feet'$'nah im just kidding'$!

where the modloader would first see #e, and would then search for either $, ., ', or another # for closure. ' would introduce text $ would jump lines or sequence and wait for some seconds . just adds a pause in the text gen

ends the search.

this would actually add a textloader inside of the maploader.

AcookieG commented 5 days ago

notes: textloader would just be an invisible sprite printing it own clones, and moving right after clone, move, clone, move etc... it should not have an effect on fps as all bullets will stop spawning.