Closed eswarborra closed 6 years ago
you have to add it from Hololens "HoloToolkit-Unity" from github https://github.com/Microsoft/HoloToolkit-Unity / download zip and unpack it
go to Unity project tree
Assets/HoloToolkit/Sharing/Plugins/WSA
create folder x86
"import new asset ...." on this folder
go to unpacked folder HoloToolkit-Unity\External\HoloToolkit\Sharing\Tools\SessionManager\x86
select "sharingclient.dll"
"import"
select "sharingclient.dll"
choose "WSA player", SDK = UWP, CPU=X86
click "apply"
build again from unity and build it
I have the same error of eswarborra when I run the build with Visual Studio on Hololens. I´ve tried your steps but still the same error...
OK, it seems I get it working replacing the entire folder Holotoolkit with the latest one
My apologies. I have not touched this repo in months and it was built with an older version of Unity, and using the older toolkit too. My goal it to update it this summer to the latest of everything, and I will be refactoring a lot of it to adjust to the latest techniques in the HoloToolkit.
No problem. Anyway, the application is amazing!
I removed all the sharing components that were in the project since they were not needed anyways. The project has been updated to Unity 5.6.2f1 and now uses the Direct Line 3.0 API. I am currently in the process of updating to the latest version of the HoloToolkit. Stay tuned.
Dose it works on Emulator..!!??
When i try your unity package in Emulator it is showing error " Could not copy the file ____SharingClient.dll" Because it was not found" Can you help me regarding this..??