ActuallyAdequate / chimaera

A Biopunk RPG about Mutation
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Malfunctions were way to common, and meaningless. #31

Closed ActuallyHarry closed 2 months ago

ActuallyHarry commented 8 months ago

Malfunctions occured all the time, so probably should not be used when getting damaged.

More of a clear guide, or way to remember them, when dealing with failed mutations.

ActuallyHarry commented 7 months ago

A way to make them meaningful,

When using a body part that has a malfunction When you use an ability that requires a role if any 1s are rolled you must describe how the malfunction impacts the situation. Can be good or bad

ActuallyHarry commented 7 months ago

Perhaps of the role was successful the malfunction impacts is bad

If the role was partial fail the malfunction impacts is good

ActuallyHarry commented 5 months ago

This may work with the new idea for body parts.. your possibly just remove from the game

ActuallyHarry commented 2 months ago

Not needing Malfunctions anymore