Acvarium / blender-texture-oven

This is a fork of the BakeTool with some improvements that I did to have better workflow.
GNU General Public License v3.0
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BakeTool does incorrect baking from image texture! #1

Open YarikGETN opened 1 year ago

YarikGETN commented 1 year ago

I have 2 meshes, they are one object in my scene, I want to bake their materials into one image. image this object has 2 materials that have texture image nodes. image image for these materials i use "uvmap_a" but for the new atlas i will use another "uvmap_b" I use an addon for bake these materials into one image. image image

When I press bake, get this result image If it is my fail, help me please.

Acvarium commented 1 year ago

Can you share a minimal recreation file? I tried different combinations, but did not succeed with recreation of this issue

YarikGETN commented 1 year ago

Of course, no problems. https://drive.google.com/drive/folders/eCp6t0717w6TRsWNaIHHxdEscdnWzCV2?usp=sharing

Acvarium commented 1 year ago

Now I see the issue. I'll try to fix it when I have time. For now I recommend to use UV Map node and specify the UV for each use of texture

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