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AdamKing0126
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mud
a mud server written in go
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Refactor_interfaces
#24
AdamKing0126
closed
2 months ago
0
create decision tree functionality
#23
AdamKing0126
opened
5 months ago
0
Choose a Class
#22
AdamKing0126
opened
5 months ago
0
Choose a Race
#21
AdamKing0126
opened
5 months ago
0
Character Size
#20
AdamKing0126
opened
5 months ago
0
Character Races - Size
#19
AdamKing0126
opened
5 months ago
0
Ability Scores
#18
AdamKing0126
opened
5 months ago
0
Character Races - Implement Ability Score Increase (ASI)
#17
AdamKing0126
opened
5 months ago
1
Character Races - Implement Vision
#16
AdamKing0126
opened
5 months ago
0
Character Races - Implement Race Traits
#15
AdamKing0126
opened
5 months ago
0
Character Races - Subraces
#14
AdamKing0126
opened
5 months ago
0
Character Classes - Subtypes/Archetypes
#13
AdamKing0126
opened
5 months ago
0
Character Classes - Class Features
#12
AdamKing0126
opened
5 months ago
0
Character Classes - Proficiencies - Skills
#11
AdamKing0126
opened
5 months ago
0
Character Classes - Proficiencies - Tools
#10
AdamKing0126
opened
5 months ago
0
Character Classes - Proficiencies - Weapons
#9
AdamKing0126
opened
5 months ago
0
Character Classes - Proficiencies - Armor
#8
AdamKing0126
opened
5 months ago
0
Character Classes - Proficiencies - Implement Saving Throws
#7
AdamKing0126
opened
5 months ago
0
Character Classes - Implement Hit Points
#6
AdamKing0126
opened
5 months ago
0
Begin work on a refactor which does not depend on a shared "interface…
#5
AdamKing0126
closed
8 months ago
1
implement "tell" and "say" communications channels, check against logged in users
#4
AdamKing0126
closed
9 months ago
0
add Notifications package
#3
AdamKing0126
closed
9 months ago
0
Finish first pass at colorizing the mud
#2
AdamKing0126
closed
9 months ago
0
Queued commands working now
#1
AdamKing0126
closed
9 months ago
0