The raytracing gets a decent image basically instantly, would it be possible to navigate the scene in the raytraced mode? Also, I figured out that you can use Shift to go down, but how do you go up?
The reason that moving while path tracing is not enabled is that this program is originally intended to illustrate the sparse voxel octree, so an instant path tracing preview is not a priority. Another is that I previously developed this on a laptop with OLD GPU where path tracing result in unacceptable low FPS. Since the program is more and more similar to a voxel-style path tracer, I might implement this someday.
go up with SPACE (it's the minecraft-style camera control basically)
The raytracing gets a decent image basically instantly, would it be possible to navigate the scene in the raytraced mode? Also, I figured out that you can use Shift to go down, but how do you go up?