Really cool project - works out of the box on Debian 12 using both integrated and dedicated GPU. I am looking for inspiration for a fast SVO for updating a TSDF and raycasting afterwards - very different from the rasterization pipeline.
Do you have any good references for such a challenge?
Hi Adam
Really cool project - works out of the box on Debian 12 using both integrated and dedicated GPU. I am looking for inspiration for a fast SVO for updating a TSDF and raycasting afterwards - very different from the rasterization pipeline.
Do you have any good references for such a challenge?
Thanks in advance Jens