AdamYuan / SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
MIT License
625 stars 55 forks source link

Signed Distance Fields #26

Open JensMunkHansen opened 11 months ago

JensMunkHansen commented 11 months ago

Hi Adam

Really cool project - works out of the box on Debian 12 using both integrated and dedicated GPU. I am looking for inspiration for a fast SVO for updating a TSDF and raycasting afterwards - very different from the rasterization pipeline.

Do you have any good references for such a challenge?

Thanks in advance Jens