AdamYuan / SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
MIT License
629 stars 56 forks source link

Is project still active? #28

Open lonnietc opened 11 months ago

lonnietc commented 11 months ago

Hello,

I am wondering if this project is still active and if v2.0 is in the works?

Would like to discuss it in more details if you are interested.

Thanks

AdamYuan commented 11 months ago

Not active now 😭️ Might be active again if I could have an idea to process translucent materials efficiently and elegantly in SVO (maybe with other structures IDK).