AdamYuan / SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
MIT License
606 stars 55 forks source link

Is project still active? #28

Open lonnietc opened 8 months ago

lonnietc commented 8 months ago

Hello,

I am wondering if this project is still active and if v2.0 is in the works?

Would like to discuss it in more details if you are interested.

Thanks

AdamYuan commented 8 months ago

Not active now 😭️ Might be active again if I could have an idea to process translucent materials efficiently and elegantly in SVO (maybe with other structures IDK).