Open ilexp opened 8 years ago
Progress:
Issues:
Solution:
ICmpTilemapRenderer
in addition to the ColorTint
property, which would allow to temporarily inject a depth visualization shader.ColorTint
overrides.Issue:
Analysis:
Approach A:
ICmpTilemapRenderer
with a custom rendering routine.
Summary
While technically implemented, there is currently no way to access and edit per-Tile depth offsets from the editor. This should be changed in the long run, so depth can be tweaked easily.
Analysis
TilemapTool
.CamViewLayer
for this, which can be activated manually, but is automatically activated while using the depthTilemapTool
and deactivated later.