Closed DollarSignSubjectNameHere closed 4 years ago
Can't reproduce this here.
I think you may have got the wrong spot to specify this behavior. For tilemaps, you don't need a Texture at all, just the Pixmap - all required Textures are created internally in the Tileset (to account for generated AutoTiles), and not exposed through editor UI. You can adjust their desired settings in the Tileset when selecting the layer:
Closing this for now, but let me know if I misunderstood the issue and we'll re-open it.
Summary
Tilemaps will always use linear texture filtering despite nearest being used in the texture file as seen here.
![DualityEditor_CjjiWUXYMl](https://user-images.githubusercontent.com/50763036/69957062-bf4df600-153c-11ea-8a4a-1b7aede1cdb3.png)
How to reproduce