Note: for support questions, please use SpigotMC.org. This repository's issues are reserved for feature requests and bug reports.
I'm submitting a ...
[X ] bug report
[ ] feature request
Do you want to request a feature or report a bug?
report a bug
What is the current behaviour?
when playing an infection game, red [infected] players can kill eachother. So can survivors. However i have noticed that for some reason they are not in a specific team on the scoreboard and instead are on top of the team.
im not sure if this has anything to do with it. (Although, the teams are definitely registering to some extent, as when a player is killed they become infected.
If the current behavior is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem, screenshots ok
What is the expected behavior?
for players to not kill eachother if they are on the same team.
What is the motivation / use case for changing the behavior?
it is game breaking for the infection mech.
Please tell us about your environment:
Spigot Version: 1.13.2
Minigames version: 1.12.1- build #300
Other information (e.g. detailed explanation, stacktraces, related issues, suggestions how to fix, links for us to have context, eg. stackoverflow, gitter, etc)
Note: for support questions, please use SpigotMC.org. This repository's issues are reserved for feature requests and bug reports.
I'm submitting a ...
Do you want to request a feature or report a bug? report a bug
What is the current behaviour? when playing an infection game, red [infected] players can kill eachother. So can survivors. However i have noticed that for some reason they are not in a specific team on the scoreboard and instead are on top of the team.
im not sure if this has anything to do with it. (Although, the teams are definitely registering to some extent, as when a player is killed they become infected.
If the current behavior is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem, screenshots ok
What is the expected behavior?
for players to not kill eachother if they are on the same team.
it is game breaking for the infection mech.
Please tell us about your environment:
Spigot Version: 1.13.2
Minigames version: 1.12.1- build #300
Other information (e.g. detailed explanation, stacktraces, related issues, suggestions how to fix, links for us to have context, eg. stackoverflow, gitter, etc)