Closed MaxLammers closed 7 years ago
I'm re-doing the way that the SenseGlove_Object connects to the hardware in the next revision; v0.9.
Rewrote the SenseGlove_Object.Update(), which contains the connection Logic. Fixed in v0.9 and onward and verified to be working for hard-coded gloves and those found with the DeviceScanner.
The SenseGlove_Object has trouble detecting gloves that connect after the Unity application has started.