Open AdmiralGT opened 7 years ago
What's wrong with it? What numbers are being floored? Is the fix simply round to the nearest number instead of floor?
In the 3rd game in the list, it shows DC4 1606 (-1) where in fact he has dropped from 1608 to 1606 so it should display (-2). Similarly in the 4th game it shows -2 when it was in fact -1 (1609 to 1608).
Hmm it's more complicated than that. From our discussion just now:
If you have a drop from e.g. 1306.6 to 1305.4, then that is a drop of 1.2 rounded to 1, and from 1307 to 1305 which appears to be a difference of 2. That seems strange because 1 is not 2. But each number is still rounded correctly, so it's debatable any of the figures should change.
However - it doesn't make sense that the points dropped can increase over time. DC4 has a -1 then a -2 in the next match. That's what you want to fix because the amount dropped over time should never increase like that.
I think what's happening is it works out the change in rounded ranking points for the winner, then just puts a minus on it for the loser.
As I see it the options are
Both of these would require a fix to what we have now. I prefer option 2.
Why isn't this just: calculate the diff from the rounded ratings?
Oh never mind, I see the problem now.
For me, the diff has to show how the individual players rating has changed, whic is option 1 that @ybbun mentions above. Each player isn't going to care that their rating is actually a floating point, so it will just seem odd that the diff doesn't match the apparent rating change. I don't think it matters if one player's rating appears to go up a different amount to the other player's going down.
The change in Elo ranking for each player should match the difference displayed.
Also the Elo changes shown are different between the recent results and biggest upsets lists, so that needs fixing as part of it.
Due to the flooring of values we get rounding errors in this case.