Adolio / Quantum-Story-Game

CERN Quantum Technologies Hackathon
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SugarCube or Harlowe #2

Open HuangJunye opened 4 years ago

HuangJunye commented 4 years ago

Decide which format of Twine to use. It seems SugarCube allows more flexibility for extensions, according to this: http://twinery.org/questions/1172/what-should-i-spend-time-learning I remember it wasn't possible to use story Javascript for Harlowe during the hackathon. But the story was written in Harlowe. So if we want to change to SugarCube, we need to rewrite it it SugarCube.

HuangJunye commented 4 years ago

@omarcostahamido @Cunha00 Need your opinions on this issue.

Cunha00 commented 4 years ago

@omarcostahamido @Cunha00 Need your opinions on this issue.

I don't really have much experience outside Classic Twine. But from what I can see, SugarCube is very popular.

omarcostahamido commented 4 years ago

I don't know where to upload it in this repo, since it is for the unity version. Also, because I've adapted my finished classic version, here it is the SugarCube version: https://github.com/omarcostahamido/Wolfiverse/tree/SugarCube

omarcostahamido commented 4 years ago

also, I used twine, not twee2, because the way it works is a little bit different. It wouldn't be as easy to manage all the scenes, and add tags, css, etc.