Is your feature request related to a problem? Please describe.
Way too many stuff on screen on game, remove icons and text, and level won't make sense soon, if not already.
Describe the solution you'd like
Only settings should be displayed during the game so the user can pause. Then check about the other, when to and when not.
Will need to keep track of "active game" even when not paused. Ideally the game won't stop after a failure unless you tap again, so that don't go too fast and you can take a break to buy some stuff.
Or not a settings; but when the game becomes active, replace Settings by PAUSE, that freeze the game and you get the 4 menu availables.
Only display the hammer option the game is not active (or when hammer are active)
Is your feature request related to a problem? Please describe.
Way too many stuff on screen on game, remove icons and text, and level won't make sense soon, if not already.
Describe the solution you'd like
Only settings should be displayed during the game so the user can pause. Then check about the other, when to and when not. Will need to keep track of "active game" even when not paused. Ideally the game won't stop after a failure unless you tap again, so that don't go too fast and you can take a break to buy some stuff. Or not a settings; but when the game becomes active, replace Settings by PAUSE, that freeze the game and you get the 4 menu availables.
Only display the hammer option the game is not active (or when hammer are active)