Closed lancejpollard closed 3 years ago
Okay it looks like I needed dotnet
(newbee question haha).
Now I only am getting type definitions, no code. How do I get the full code converted?
export interface H3 {
}
export interface Cell {
p: number;
facets: Facet[];
center: Vector3D;
mesh: Mesh;
depths: number[];
idealVerts: boolean;
hasVerts: boolean;
verts: Vector3D[];
iD: Vector3D;
}
export interface Facet {
verts: Vector3D[];
sphere: Sphere;
iD: Vector3D;
}
export interface Edge {
start: Vector3D;
end: Vector3D;
color: Vector3D;
depths: number[];
iD: Vector3D;
}
export interface EdgeEqualityComparer {
}
export enum Output {
STL,
POVRay
}
export interface Settings {
scale: number;
halfspace: boolean;
maxCells: number;
ball_MaxLength: number;
ball_MinLength: number;
ball_Cutoff: number;
uHS_MinEdgeLength: number;
uHS_MaxBounds: number;
uHS_Horocycle: number;
thinEdges: boolean;
angularThickness: number;
position: Projection;
mobius: Mobius;
output: Output;
}
I am new to C#, coming from TypeScript/Node.js land. I installed the VSCode extension but it is saying that error:
Do I need to install anything else to get this running? I am going to try
brew install --cask dotnet
, but not sure.