Open Raphael-Boichot opened 2 months ago
Nice,
Initially, I was just trying to make a quick demo and stumbled upon a solution that looks nice enough. My first attempt didn't even have any dithering function, just the palette swap, but it didn't look right. And so, I went down a rabbit hole.
I'm going to read the documentation you sent and maybe create a new dithering function using that idea, keeping both in the code.
Thanks a lot!!!
Hello.
Just an idea : use a Bayer dithering algorithm that is the one used by the Game Boy Camera. It is explained here: https://github.com/HerrZatacke/dither-pattern-gen
Raphaël