Advanced-Rocketry / AdvancedRocketry

Space mod for minecraft
http://arwiki.dmodoomsirius.me/
MIT License
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[Request] Dyson Spheres, Black Hole Generator Buff #1714

Closed ghost closed 3 years ago

ghost commented 5 years ago

What do you think is missing or what do you think can be done better

I would like to see Dyson Spheres as a late game way of getting RF, possibly after getting loads of iridium and defeating the wither. If around the sun it would produce 7,720,000,000,000,000,000,000,000 RF per tick, so it's power output would have to be cut significantly to fit into the mod and not break java, therefore, I propose that it generate 1000000 RF per tick for a dimmer star, 10000000 RF per tick for a star like our sun, and 1000000000 RF per tick for a brighter star. Small Dyson Sphere would be crafted with 4 iridium blocks, 4 iridium coils, and 1 nether star, a Medium Dyson Sphere would require a Small Dyson Sphere surrounded by 8 titanium blocks, and a Large Dyson Sphere would require a Medium Dyson Sphere surrounded by 4 iridium coils, and 4 nether stars.

MrEyeballs29 commented 5 years ago

That would be impossible. The only mod that can do it is draconic evolution.

On Mon, Oct 7, 2019, 11:54 AM NutMaster6942 notifications@github.com wrote:

What do you think is missing or what do you think can be done better

I would like to see Dyson Spheres as a late game way of getting RF, possibly after getting loads of iridium and defeating the wither. If around the sun it would produce 7,720,000,000,000,000,000,000,000 RF per tick, so it's power output would have to be cut significantly to fit into the mod and not break java, therefore, I propose that it generate 1000000 RF per tick for a dimmer star, 10000000 RF per tick for a star like our sun, and 1000000000 RF per tick for a brighter star. Small Dyson Sphere would be crafted with 4 iridium blocks, 4 iridium coils, and 1 nether star, a Medium Dyson Sphere would require a Small Dyson Sphere surrounded by 8 titanium blocks, and a Large Dyson Sphere would require a Medium Dyson Sphere surrounded by 4 iridium coils, and 4 nether stars.

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ghost commented 5 years ago

That would be impossible. The only mod that can do it is draconic evolution.

The Draconic Reactor only generates 1 million RF though.

ghost commented 5 years ago

It would also be nice if the Black Hole Generator produces 2000 RF per tick instead of 500.

MrEyeballs29 commented 5 years ago

Well this mod should be more of middle tier progression than the late game.

On Mon, Oct 7, 2019, 12:19 PM NutMaster6942 notifications@github.com wrote:

That would be impossible. The only mod that can do it is draconic evolution.

The Draconic Reactor only generates 1 million RF though.

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ghost commented 5 years ago

Well this mod should be more of middle tier progression than the late game.

Perhaps in an addon?

voidsong-dragonfly commented 5 years ago

And, as well, the material cost would be astronomical. This is unlikely to be at all feasible. There's so little use for a dyson sphere, as nothing needs the power nor has the resources. It's likely that they'll never be implemented, due to the sheer amount of work. Your RF conversion looks remarkably accurate to what Reika calculated the ratio to be, so that's likely fine. It'd be a swarm anyway, you're better off using multiple microwave receivers and many satellites.

Archilyte commented 5 years ago

bro this is minecraft not stellaris youre trying to sustain life for 1 person (in most cases) and not 50 trillion you would be better off with a creative capacitor

voidsong-dragonfly commented 5 years ago

This. I rarely (outside of specially constructed packs) use more than a couple of millions of RF/t (Reika's mods are power hungry if you convert to RF), but even his fusion reactor is ~220M RF/t. There's no need for much more than that. Dyson swarms, however, are many orders of magnitude greater power output. There's simply no need for it, outside of powering a server for eternity many, many times over.

Archilyte commented 5 years ago

although it would actually a cool flex lol

voidsong-dragonfly commented 5 years ago

The ReC fusion reactor (or most fusion reactors) are enough of a flex, being more than enough for servers. They're already insane resource sinks and automation sinks, and while the flex would be huge, it'd be almost worthless once you got it. It amount of computational power your base would be consuming to produce the needed components at any reasonable clip (enough to get done in a couple years is a reasonable clip) would outpace most hardware, and, not to mention the in-game RF cost would be so high you'd need something like a fusion reactor to power it. At that point, you've already got the power needed for whatever you were trying to do previously.

Barhandar commented 5 years ago

Arguably an always-sunlight dimension (if any there are in AR) covered in solar panels would be equivalent to a Dyson swarm/sphere. You don't need some stupid singular overpriced thing for a Dyson, it would be built up over time from pieces.

I dunno how AR satellites work, but if they're abstracted, just allow sending them to a star for increased power output but EXTREME rocket costs. Dyson swarm will form naturally if the player desires so.

voidsong-dragonfly commented 5 years ago

You'd have to use a station dimension with a high station build limit, but yes that would work. And yes, as far as I know, satellites are abstracted, so that would be the best option. Dyson swarms/spheres would never be in one piece. The sending to a star would be the only new thing needed.

ghost commented 5 years ago

Power output in a 100 chunk area with a 16x16 area of solar panels per chunk would be: 16x16 = 256x100 = 25600 RF per tick. Now, if you used Nuclearcraft solar panels, and the chunks all had the same type, you could get: 128000 RF per tick, 512000 RF per tick, 2048000 RF per tick, or 8192000 RF per tick. So, a max of 25600 in 100 chunks with just AR solar panels. If you used coal generators you could get 2x16x16 and still be able to fuel them all so, 2048000 RF per tick with coal generators.

ghost commented 5 years ago

New crafting idea: Large Iridium Plates, Dyson Plates, Dyson Controllers, Dyson Support Pillar Segments, Precision Assembly Table Large Iridium Plates would be used to make Dyson Plates, one Large Iridium Plate would be crafted with 9 blocks of iridium, Dyson Plates would be crafted using 9 Large Iridium Plates. 7 Dyson Plates around a nether star with a Control Circuit in the top centre would craft a Dyson Controller. 9 Dyson Plates would craft a Dyson Support Pillar Segment. 9 Dyson Support Pillar Segments would craft a Dyson Support Pillar. A Precision Assembly Table would be crafted in a Precision Assembler with one Advanced Machine Structure, one Iridium block, one UI, and two 2x small battery, it would have a 5x5 grid and craft certain advanced machinery, it would require 10000 RF to craft one item. A Dyson Sphere would be crafted in a Precision Assembly Table, it would have one Dyson Controller in the centre, the corners would be Dyson Plates, Dyson Plates would surround the Dyson Controller, and the remaining spots would be Dyson Support Pillars Total Crafting Cost: 81 Iridium per Large Plate, 729 Iridium per Dyson Plate, 5103 Iridium, 1 nether star and 1 UI per Dyson Controller, 6561 Iridium per Dyson Support Pillar Segment, 59049 Iridium per Dyson Support Pillar, 12 Dyson Plates in a Sphere, 12 Dyson Support Pillars in a Sphere, and 1 Controller in a Sphere, 12x729 plus 12x59049 plus 7x729 = 8748 plus 12x59049 plus 7x729 = 8748 plus 708588 plus 7x729 = 8748 plus 708588 plus 5103 = 722439

So, total resource cost is 722439 Iridium, 1 nether star, and 1 Control Circuit!

New power output idea: Because of the astronomical resource cost it should produce 100M RF per tick, and need a Dyson Sphere Collector to gather energy from the Dyson Sphere, craftable with 5 Iridium on the bottom and in the top corners, 1 Advanced Machine Structure in the middle, a UI in the top middle, 1 Control Circuit on the Left, and 1 2x Small Battery on the left.

MrEyeballs29 commented 5 years ago

Dragonic evolution uses a lot more nether stars than just one.

On Tue, Oct 8, 2019, 1:47 PM NutMaster6942 notifications@github.com wrote:

New crafting idea: Large Iridium Plates, Dyson Plates, Dyson Controllers, Dyson Support Pillar Segments, Precision Assembly Table Large Iridium Plates would be used to make Dyson Plates, one Large Iridium Plate would be crafted with 9 blocks of iridium, Dyson Plates would be crafted using 9 Large Iridium Plates. 7 Dyson Plates around a nether star with a UI in the top centre would craft a Dyson Controller. 9 Dyson Plates would craft a Dyson Support Pillar Segment. 9 Dyson Support Pillar Segments would craft a Dyson Support Pillar. A Precision Assembly Table would be crafted in a Precision Assembler with one Advanced Machine Structure, one Iridium block, one UI, and two 2x small battery, it would have a 5x5 grid and craft certain advanced machinery, it would require 10000 RF to craft one item. A Dyson Sphere would be crafted in a Precision Assembly Table, it would have one Dyson Controller in the centre, the corners would be Dyson Plates, Dyson Plates would surround the Dyson Controller, and the remaining spots would be Dyson Support Pillars Total Crafting Cost: 81 Iridium per Large Plate, 729 Iridium per Dyson Plate, 5103 Iridium, 1 nether star and 1 UI per Dyson Controller, 6561 Iridium per Dyson Support Pillar Segment, 59049 Iridium per Dyson Support Pillar, 12 Dyson Plates in a Sphere, 12 Dyson Support Pillars in a Sphere, and 1 Controller in a Sphere, 12x729 plus 12x59049 plus 7x729 = 8748 plus 12x59049 plus 7x729 = 8748 plus 708588 plus 7x729 = 8748 plus 708588 plus 5103 = 722439

So, total resource cost is 722439 Iridium, 1 nether star, and 1 UI!

New power output idea: Because of the astronomical resource cost it should produce 1M RF per tick, and need a Dyson Sphere Collector to gather energy from the Dyson Sphere, craftable with 5 Iridium on the bottom and in the top corners, 1 Advanced Machine Structure in the middle, a UI in the top middle, 1 Control Circuit on the Left, and 1 2x Small Battery on the left.

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voidsong-dragonfly commented 5 years ago

^ This is what we've been suggesting the entire time. And you can already basically do this. Launch as many solar satellites as possible, if you need to you can add a crafting recipe to them if they're not already automatable. Then link up many microwave receivers, as many as you need for your satellites.

Dyson spheres, if they weren't actually swarms of satellites, would need to be assembled in space anyway.

IMPORTANT PART This is already possible on any scale attainable by a Survival player, as any Survival player is not working on an astronomical scale. Use many, many solar satellites and microwave receivers. You'll get as close to the result as you're going to get in a MC mod, so the discussion if moot other than making them able to orbit the sun.

ghost commented 5 years ago

Dragonic evolution uses a lot more nether stars than just one.

Yeah, but it needs 722439 iridium.

MrEyeballs29 commented 5 years ago

Wither eliminating is more of a grind because the skeletons does not drop skulls all the time, the chance is so low even with looting 3 it still be hard. Therefore nether stars are more expensive than iridium.

On Wed, Oct 9, 2019, 2:16 PM TripTripy notifications@github.com wrote:

Making a dyson sphere should be more than just doing a bunch of asteroid missions, and killing one wither. Doing that many asteroid missions would just be grindy, and not fun at all.

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MrEyeballs29 commented 5 years ago

You did the math wrong. You need 3 to summon the wither.

On Wed, Oct 9, 2019, 4:04 PM TripTripy notifications@github.com wrote:

Only 1 skull seems too small tho. And 722439 irridium is pretty unreallalistic without other mods to automate iridium production and storage

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C1ffisme commented 5 years ago

The more I'm reading into these comments, the less I like this idea.

I suppose the idea was doomed to this in the first place, but I don't like the idea of a massive grind being required to build this thing, whether it be asteroid missions or mass-wither killing. I far prefer gated-progression over grind-based-progression.

I think it'd be better to make a Dyson sphere as a form of star you can go to rather than a ridiculously large number of satellites built by one player. You'd be able to land on the surface, which would be covered in some kind of cheap metal plating block.

Random structures would spawn that would either act as turrets defending the station or power stations for taking advantage of the sphere's infinite power supply, for the sake of recharging batteries or something else. (Maybe a station where the infinite power of the dyson sphere can turn quartz into dilithium or something? IDK)

voidsong-dragonfly commented 5 years ago

That makes more sense, with a dark surface and light coming from the bottom.

ghost commented 5 years ago

I would actually really like to see a Dyson Sphere as a star type.

ghost commented 5 years ago

Wouldn't the terrain be on the inside of the sphere?

voidsong-dragonfly commented 5 years ago

Maybe? The inside would be sunlight collection. The defenses would be outside.

C1ffisme commented 5 years ago

The inner and outer sides of a sphere would have to be basically two different dimensions if they were implemented, seeing as there's no real way to have upside-down gravity in the game (yet?) but also because realistically, a Dyson sphere would likely have to be miles thick in order to remain structurally intact, enough that the Dyson sphere itself should generate some surface gravity I reckon.

I'm not sure what the point would be of having a giant inner Dyson sphere biome, though. It would effectively look like a normal planet besides power collector structures and maybe a different skybox.

ghost commented 5 years ago

The inner and outer sides of a sphere would have to be basically two different dimensions if they were implemented, seeing as there's no real way to have upside-down gravity in the game (yet?) but also because realistically, a Dyson sphere would likely have to be miles thick in order to remain structurally intact, enough that the Dyson sphere itself should generate some surface gravity I reckon.

I'm not sure what the point would be of having a giant inner Dyson sphere biome, though. It would effectively look like a normal planet besides power collector structures and maybe a different skybox.

And loads of cities, possibly abandoned with loads of loot.

ghost commented 5 years ago

Galaxies might be a cool addition for something like this to work.

voidsong-dragonfly commented 5 years ago

Again, the inside of a Dyson sphere would be power collection. What is the point of building the entire sphere if you're then immediately not going to use all of it for power, and use some for cities/etc?. Those would be on the outside. The best way to represent it would be juts the outer side.

ghost commented 5 years ago

Again, the inside of a Dyson sphere would be power collection. What is the point of building the entire sphere if you're then immediately not going to use all of it for power, and use some for cities/etc?. Those would be on the outside. The best way to represent it would be juts the outer side.

Wouldn't the cities be cold husks without the star giving them heat and light?

ghost commented 5 years ago

I just realized there is a config for the black hole generator.

Archilyte commented 5 years ago

the cities would have sealed buildings (or city ruins)

voidsong-dragonfly commented 5 years ago

Wouldn't the cities be cold husks without the star giving them heat and light?

You're producing practically infinite power. You can spare some of it to heat and light your cities.

MrEyeballs29 commented 5 years ago

This by far the longest issue. This should be on another thread instead of github.

On Tue, Oct 22, 2019, 8:44 PM Silfryi Kalsandryn notifications@github.com wrote:

Wouldn't the cities be cold husks without the star giving them heat and light? You're producing practically infinite power. You can spare some of it to heat and light your cities.

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ghost commented 5 years ago

This by far the longest issue. This should be on another thread instead of github.

It's still got 20 comments to go until it's the largest issue.

ghost commented 5 years ago

This by far the longest issue. This should be on another thread instead of github.

It's still got 20 comments to go until it's the largest issue.

Roughly. Edit: It's the largest open, I just realized.

ghost commented 5 years ago

Having this be in another galaxy would make this more difficult to get to, as dilithium costs would spike.

ghost commented 5 years ago

aaaaaaaaaaaaaaaaaaa

Having this be in another galaxy would make this more difficult to get to, as dilithium costs would spike.

That is, if the max was increased from 500 to something an awful lot higher.

voidsong-dragonfly commented 5 years ago

Yes. It's free infinite power, so it would need an exceedingly high setup cost to be balanced. That makes total sense. And any more conversation should be done on the Discord.

ghost commented 4 years ago

Yes. It's free infinite power, so it would need an exceedingly high setup cost to be balanced. That makes total sense. And any more conversation should be done on the Discord.

There's a Discord?

voidsong-dragonfly commented 4 years ago

Yes, linked to on the readme of this repository

voidsong-dragonfly commented 3 years ago

Dyson spheres are not happening.