Closed aaronhowser1 closed 3 years ago
This issue is stale because it has been open 60 days with no activity. Is this still an issue? If yes please comment that it still is.
Yes
This issue is stale because it has been open 60 days with no activity. Is this still an issue? If yes please comment that it still is.
Yes it is. Stalebot I will stab you in the face.
Don't do that. It is doing its job and since due to lack of activity of the devs, the issues will not be fixed.
On Thu, Jan 7, 2021, 7:51 AM Aaron Howser notifications@github.com wrote:
Yes it is. Stalebot I will stab you in the face.
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/zmaster587/AdvancedRocketry/issues/1911#issuecomment-756128348, or unsubscribe https://github.com/notifications/unsubscribe-auth/AGVDBJAXMFJH3Z2YYWUTZ3DSYW353ANCNFSM4Q6K2QWQ .
AdvancedRocketry-1.12.2-1.7.0-universal.zip Here's a build with a possible fix - it's likely to reset some things to default on update but they can be interacted with to reset. Does the issue still happen wit this build?
Nope, it works perfectly fine using that
Great! I fixed some other major issues in the process too, which is nice - it turns out this was appearing as a SP bug too but in a much more.... mundane form. SP, same as MP, didn't persist states, so it just went down to min but never spun like crazy as it did for server.
I never tried in multiplayer, all of this was in singleplayer. Glad you figured it out though!
For some reason I thought it was MP then. :P Either way, the problem's fixed now (well, will be fixed once it's merged) and the area has extra sanity checking so it shouldn't be able to come up again in any form. Plus the station's now the one storing the targets and not the controller (controller still increases, though), so settings persist across controllers being broken by mistake, which is a nice bonus.
Fixed in 2.0.0
[Please fill out the form below and delete the sections in square brackets after reading them]
Version of Advanced Rocketry
AdvancedRocketry-1.12.2-1.7.0-232-universal
Have you verified this is an issue in the latest unstable build
Version of LibVulpes
LibVulpes-1.12.2-0.4.2-75-universal
Version of Minecraft
1.12.2
Does this occur without other mods installed
Crash report or log or visualVM (if applicable)
debug.log latest.log Both are too large for pastebin, sorry
Description of the problem
If you relog while on a space ship in orbit, the planet will spin wildly. Tested by doing nothing but relogging. It doesn't get fixed by warping, or by leaving the station and coming back. Video