Closed PercyJames closed 3 years ago
Numerical ids are unsupported use named ids instead.
On Wed, Dec 9, 2020, 8:18 PM PercyJames notifications@github.com wrote:
Version of Advanced Rocketry
AdvancedRocketry-1.12.2-1.7.0-232-universal Have you verified this is an issue in the latest unstable build
- N/A
Version of LibVulpes
LibVulpes-1.12.2-0.4.2-75-universal
Version of Minecraft
1.12.2
Does this occur without other mods installed
- Y
advanced rocketry, defiled lands, libvulpes. Crash report or log or visualVM (if applicable)
http://pastebin.com is a good place to put them crash reports that are put in the issue itself are hard to read
Description of the problem
my id's for the defiled biomes are 389,388,387,385,386,384,383. but when i load the planet only the biomes in the first and the third place generate. the comma at the end doesn't seem to do anything. i checked.
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Ok? cause somewhere else i heard i should use numbered id's and the developer for the exoria pack uses number id's.
i'll try name id's and get back to you
the exact same thing happens in the exact same way with names.
Remove the last comma
On Wed, Dec 9, 2020, 9:31 PM PercyJames notifications@github.com wrote:
the exact same thing happens in the exact same way with names.
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here's a pastebin https://pastebin.com/8FHNdPps in my previous number test the comma after the last number did nothing.
Test with the last biome with a vanilla Minecraft biome.
On Wed, Dec 9, 2020, 9:36 PM PercyJames notifications@github.com wrote:
here's a pastebin https://pastebin.com/8FHNdPps in my previous number test the comma after the last number did nothing.
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ok so, three biomes generated. the biomes in the first and third places and the vanilla biome. i used names for all of them
Now try replace all 6 of them as vanilla biomes.
On Wed, Dec 9, 2020, 10:11 PM PercyJames notifications@github.com wrote:
ok so, three biomes generated. the biomes in the first and third places and the vanilla biome. i used names for all of them
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just so you know, using names is causing minecraft to crash a lot.
If you put invalid id's that is.
On Wed, Dec 9, 2020, 11:45 PM PercyJames notifications@github.com wrote:
just so you know, using names is causing minecraft to crash a lot.
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all biomes generate when vannilla.
how do i proceed?
It sounds like you have the resource IDs wrong. Check your logs for errors.
logs are just gibberish of random symbols?
No they are used for checking errors. You might have an error in the log.
On Sat, Dec 12, 2020, 4:36 AM PercyJames notifications@github.com wrote:
logs are just gibberish of random symbols?
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ok everything is even more confusing. https://pastebin.com/6TJ5fGJk despite JITL (journey into the light) not using the id i set anywhere minecraft still thinks something is wrong with the id and JITL it happened once before and i tried to change the id but apparently something else is wrong.
i think i might stop trying for now. i'm gonna close the issue. i might reopen it i might not
Version of Advanced Rocketry
AdvancedRocketry-1.12.2-1.7.0-232-universal
Have you verified this is an issue in the latest unstable build
Version of LibVulpes
Version of Minecraft
Does this occur without other mods installed
advanced rocketry, defiled lands, libvulpes.
Crash report or log or visualVM (if applicable)
http://pastebin.com is a good place to put them crash reports that are put in the issue itself are hard to read
Description of the problem