Closed Burchard36 closed 10 months ago
This is the cause behind dimMapped Worlds not receiving there skyboxes when relogging/teleporting to the world that isnt generated by AR
In my testing this didn't seem to interfere with anything else, I have tried this with Lost Cities & Atum 2, you can see the video of the fix in action here: https://discord.com/channels/399708323126968321/822730674321489920/1134942642770284614
Setting skyOverride to false will allow for the original sky to be rendered if someone doesn't want the AR Sky (Why would they not? :p)
This is the cause behind dimMapped Worlds not receiving there skyboxes when relogging/teleporting to the world that isnt generated by AR
In my testing this didn't seem to interfere with anything else, I have tried this with Lost Cities & Atum 2, you can see the video of the fix in action here: https://discord.com/channels/399708323126968321/822730674321489920/1134942642770284614
Setting skyOverride to false will allow for the original sky to be rendered if someone doesn't want the AR Sky (Why would they not? :p)