Closed Gelraiser closed 5 years ago
same on 1.10.2 The multiblocks aren't formed or initialized or sumthing and need to be 'right clicked' in order for them to function again.
Does this only occur in single player, servers, or both? Does this only occur for machines straddling multiple chunks?
Forge 13.20.0.2300 Optifine B9 Single player Confirmed occurring in: Electric Arc Furnace Lathe Crystallizer Cutting machine Rolling Machine Precision Assembler
I can not confirm more, since I have not been able to go any further
Here server, some of them are single chunk, so that is not the cause I'm afraid
@tobiasvdp as for the server, is anything like sponge, thermos, MCPC installed? Reason I ask is because I've had some strange dealings with those mods in the past.
@aszareel does this also occur without optifine?
working on a fix
Can you test out this build of libvulpes and see if the issue still occurs? MC1.11: http://65.78.115.159:8080/job/LibVulpes/job/libVulpes/job/MC1.11/10/ MC1.10.2: http://65.78.115.159:8080/job/LibVulpes/job/libVulpes/job/unstable1_10/22/
Running clean dw20 1.10.2. Dont think any of the mods alter core code. Ill try the lib in het morning.
Yeah, I was able to replicate it on a pack containing only libvulpes and AR. I keep forgetting spawn is always loaded so it screwed up most of my previous tests.
No joy. remains same on 1.10.2
Neither works with LibVulpes-1.11.2-0.2.5-10-universal.jar.
If I have the time tomorrow I might have a quick look at the code. Your main branch is 1.11?
the master branch on github is 1.7, the MC1.11 branch is 1.11
any progress on this issue?
I have 18 Crystallizers (don't laugh - in 1.10.2 - 1.0.19 there is no ability to upgrade to faster machines, so I just added more machines).
All Crystallizers are getting input from AE2 interfaces (auto processing) in blocking mode. I trigger creation of a ton of dilithium crystals (at least a stack). But I'm lucky if only about a third of the crystallizers actually work. ... until I walk up to each non-working one and just right-click - then it starts working. Until then, the dilithium dust just sits in the input hatch. All Crystallizer are at a space station and they are all chunk loaded.
Let me know if you need more data.
i'm running into this issue as well, was trying to automate all the machines, but none actually function until i manually put the materials in, piping in with Thermal Dynamics, or AE2 interfaces dont trigger the machine to actually process it seems.
Are you running the latest Versions of Advanced Rocketry and LibVulpes off curse? Just to see if this issue is fixed?
still does it with the newest version advrocketry and libvulpes
is this still an issue with builds after Dec 31st in the unstable versions? There were quite a few fixes over that week all over the place.
When building the machines, everything works fine, but when leaving the game and re-entering later, they stop working or they do it randomly. I have not been able to figure out what produces it, but it's quite annoying. 1.11.2 version