Open Mitality opened 4 months ago
How about combining this feature with this? Just add biome overrides for nether and end biomes by default and have them use a custom temperature formula too, to get rid of seasonal and daytime related temperature changes. Then just add an optional flame icon for the nether and something that fits for the end dimension next to the weather-icon-configuration, and there we have not only nether and end dimension support, but also support for every custom biome you can imagine, as well as an option to disable seasonal colors with said biome-temperature-overrides.
You can add biomeOverrides with optional custom temperature-formulas like this:
biomeTemperatureOverrides:
NETHER_WASTES: 40 "TEMP-FORMULA"
FROZEN_OCEAN: -6
mirage_isles: 3
And then add something like this for the icons:
icon:
sun: "&6☀" # Shown during the day when sky is clear
moon: "&7☽" # Shown at night when sky is clear
rain: "&3☂" # Shown when raining
snow: "&b✻" # Shown when snowing
nether: "&4🔥" # Shown in the nether dimension
end: "&7☽" # Shown in the end dimension
It's as easy as that, 2 issues resolved at once!
¯\(°_o)/¯
Describe the feature
This should be really easy to do, as the only change needed seems to be a toggle (or even better: multiple toggles) within the biomeConfiguration to disable seasonal mobs, seasonal temperature change, temperature change through daytime, weather indicaor (maybe add a flame emoji there for nether - I'm sure you'll find something that fits for the end dimension too) and grass/water generation in spring for specific biome groups. In short: Let us make biome configurations for nether and end biomes, that only use the temperature system, ty in advance!