Currently, AS only checks the world around the player. It would be neat to affect the temperature formula in a warmer direction, if the player was holding a heated item, such as a torch or lantern.
Conversely, maybe we could think of an item that would prevent the player from overheating?
Describe the feature
Currently, AS only checks the world around the player. It would be neat to affect the temperature formula in a warmer direction, if the player was holding a heated item, such as a torch or lantern.
Conversely, maybe we could think of an item that would prevent the player from overheating?