Open Mitality opened 7 months ago
Greetings, can you explain in more detail the benefits of this feature request? Attaching photos/videos can help get your point across. @Mitality
Sure, take Bliss shader as an example.
It has many seasonal features and effects including additional snow effects in the winter that cant be achieved with just plugins.
Since a shader isn't realy able to communicate with the server, the only way it can sync these seasonal effects with server-side seasons is by using the ingame days that can be accessed by shaders.
Without AdvancedSeasons seasons being bound to ingame days too, I don't think there is a way to sync them and therefore use seasonal effects with shaders on AS servers.
Get the point?
@Mitality I apologize for the delay. I read this now and I still don't get the point. I don't know how shaders work. If you can give a more detailed description of Bliss Shaders to make my stupid brain understand, I will appreciate it.
Describe the feature
Why?
How? (Can be just a setting)
/as setseason <season>
is used, just advance the time to the next occurrence of the desired season and recalculate.(Can easily be combined with this into a single AS update)