Consumables: #This is where you can add food or drinks or potions that will give you different boosts or debuffs for player temperature
type: POTION #item id
lore:
&bAn emergency water to help cool you down!
effect: -5 #Degrees in Celsius that the consumables effects the player
This would open up a bigger scope of RPG feel now that you can craft specific consumables that would be desired to passing by players as they weather the elements
Describe the feature
I imagine a config like this:
Consumables: #This is where you can add food or drinks or potions that will give you different boosts or debuffs for player temperature type: POTION #item id lore:
This would open up a bigger scope of RPG feel now that you can craft specific consumables that would be desired to passing by players as they weather the elements