Uses level.dimensionType minY and height to offset and adjust the Y values for scan region and rendering accordingly.
Fixed the color preview when adding/editing blocks.
Notable issues:
Near world maxY, xray does not appear to update/scan properly.
World rendering extremely slow when changing dimensions while xray is on and blocks are highlighted.
Uses level.dimensionType minY and height to offset and adjust the Y values for scan region and rendering accordingly. Fixed the color preview when adding/editing blocks.
Notable issues: Near world maxY, xray does not appear to update/scan properly. World rendering extremely slow when changing dimensions while xray is on and blocks are highlighted.