Closed CoderCow closed 11 years ago
Would it be possible to make a statue perform a series of actions instead of multiple at once?
So that one pulse triggers a statue to spawn monsters with a small delay in between each other.
(My super basic/simple/bad idea)
Series of statue actions when triggered; /spawnmmonster 5 10 /delay 50 /spawnmonster 2 1 /delay 10 /spawnmonster 2 1 /delay 10 /spawnmonster 2 1 /delay 10 /spawnmonster 2 1
This would mainly serve to keep monsters to group up as their AI would keep them together since they perform the same actions in the same situation.
Nope, too complex. Would maybe consider this something as a part of advanced components, but not for statues.
Let statues not perform one but multiple actions, where the action list can also be executed in two different ways: -Execute one random action of the list -Execute all actions at once when triggered.