Closed CoderCow closed 11 years ago
A command like /ac hit|toggle|switch
should be implemented to just signal the next component being hit so that a component can easily be switched to a different state without the need of an extra circuit. Check region and tile permissions of the player though.
Could this command also be used to initialize a component without switching its state?
Wasn't planned like that but shouldn't be hard to implement and sounds useful enought.
A command like /ac hit|toggle|switch
should be implemented to just signal the next component being hit so that a component can easily be switched to a different state without the need of an extra circuit. Check region and tile permissions of the player though.